The party emerges from the crypt carrying the body of Sir Sneaky. We head to Poverty’s Bethel and in the late morning of a chilly, overcast day, we lay Sir Sneaky to rest.
Bert says these words: “He was a brave lad, first fighting the shadow, and then got his face smashed in by a zombie. He will be missed. We shall never see his like again.”
Nothing remaining for us in Lessef, we say goodbye to Almary, load the wagon with oats, water, and our gear, and head to Fairhill.
Around midday, just after a lunch of dark bread and goat cheese, a harsh shout from the trees slows us. Three armed green-skinned creatures dressed in ring mail charge us.
Before Cath gets the wagon up to speed, Snarf and Bert leap from the wagon to the hard-packed dirt of the roadway to give battle.
with a scimitar and two with spears.
Cath snaps the reins and the wagon lurches forward, heading up the road. Bort jumps out and hurts himself.
One of the savage creatures, sunlight glinting off the blade of his raised scimitar, charges Bort. Seeing Bort engaging the creature and clearly outmatched, Snarf charges to save Bort.
Solstice, from the back of the wagon, scores a few hits with his arrows, but inflicts little damage. Cath’s cries for everyone to get back in the wagon go unheeded.
Outnumbered two-to-one, Bert charges the savages, almost daring them to score a hit with the spear each carries.
Solstice’s missile fire damages one of the spear wielders, but in the same instant, the creature’s scimitar cuts across Bort’s throat, killing him.
Moments later, Bert is likewise brought down.
Snarf runs and with his great strength manages to pull himself into the wagon as it leaps forward, gaining speed.
The orcs taunt us as we go. We hear the name Tavik in the orcs’ guttural gibberish. The wagon turns the corner as the Orc with the scimitar waves Bert’s magic sword, still shouting curses and taunts.
We make it to Fairhill late that day.
We are greeted at the temple. Cath delivers his report to Shandrill regarding our foray beneath Poverty’s Bethel.
We have a service in absentia for Bert and Bort (no relation), whose crumpled bodies we left in the road.
Shandrill, reads from an old tome and relates that long ago, 8 churches came together to create the Scepter of Faith. It was used to disrupt the magic in Akruel’s heart. The heart is missing from the scepter, and hence Akruel walks again.
We are healed. We rest at the Drunken Cockatrice. We are put upon by a Halfling named Lannet, who insists on joining up with us. Everyone knows that halflings are horrid little rodents best killed on sight, so we resist.
We meet Ernie, Bert’s brother, and at his behest, we set out the next morning to recover Bert’s body.
Lannet stows away. Along the way, he tells us that he thinks the Orcs have plans, but are waiting for something. Also, he knows the orcs speak of an amulet.
We reach the site about a half day out of Fairhill. About high sun.
Solstice follows the drag marks and we find the bodies of our companions, stripped and left and the mercy of halflings. I mean scavengers.
Three sets of footprints lead further into the woods.
Lannet says he knows the ruin where the orcs are headed. Discuss that orcs can’t travel the road, so we might be able to cut them off.
Ernie summons a warhorse, naming it Karry.
Snarf drives the wagon back to Fairhill, his only company the scavenger-ravaged dead.
Off we go to return the favor of an ambush.
Days later, as they approach our hidden positions along the trail, the raiders are wary, and approach with caution and weapons drawn. They look haggard after hard travel, and still bear the wounds from our earlier battle.
Ernie charges the Orc wielding Bert’s sword, but misses with his blade. As Ernie charges by, a hoof lashes out, catching the Orc leader in the skull, killing him instantly.
Lannet drops behind one and kills him. Karry kills the remaining Orc. Go Warhorse!!! They should make a movie … er … a song.
They held the funeral until we got back. Shandrill does a nice service, even though we are not followers of Freya.
We’re back at the inn. Downstairs for a meal.
Next day is market day.
We sell the ringmail, spears and scimitar for 69g, 3 silver.
3 sets of ringmail.
Nothing else of value.
Lannet claims the sword, Ernie offers his share of the gold for his brother’s sword as his share if the spoils. Ernie keeps the sword. I’m not sure that was truly in doubt.
We purchase gear, preparing to head to Bard’s Gate.
Horse: 2hd, 15hp, AC 12, Move 18